Cfg for monk4y

Games such as RTCW, Call of Duty, Quake ect.

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Cfg for monk4y

Postby Graz » Tue Dec 30, 2003 8:22 pm

Heres mine i downloaded from some 4kings lad ages ago like, modify everything u like it was called autoexec.cfg in rtcw/main so it runs it when wolfstarts. n1

set sensitivity "5.5"
set m_pitch "0.017"
seta rconpassword "-"
seta password "="
set devdll 1
set r_glDriver "opengl32"
set r_allowExtensions "1"
set r_ext_gamma_control "1"
set r_ext_multitexture "1"
set r_ext_compiled_vertex_array "1"
set r_glIgnoreWicked3D "0"
set r_ext_compressed_textures "1"
set r_ext_texture_env_add "1"
set r_roundImagesDown "3"
set r_rmse "0.0"
set r_detailtextures "0"
set r_texturebits "16"
set r_colorbits "16"
set r_stereo "0"
set r_stencilbits "16"
set r_depthbits "16"
set r_ignorehwgamma "1"
set r_mode "4"
set r_fullscreen "1"
set r_customwidth "1600"
set r_customheight "1024"
set r_customaspect "1"
set r_simpleMipMaps "1"
set r_vertexLight "1"
set r_subdivisions "20"
set r_smp "0"
set r_ignoreFastPath "0"
set r_lodCurveError "250"
set r_lodbias "2"
set r_flares "0"
set r_ignoreGLErrors "1"
set r_fastsky "1"
set r_drawSun "0"
set r_dynamiclight "0"
set r_dlightBacks "0"
set r_finish "0"
set r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
set r_swapInterval "0"
set r_facePlaneCull "1"
set r_railWidth "16"
set r_railCoreWidth "1"
set r_railSegmentLength "32"
set r_primitives "0"
set r_highQualityVideo "1"
set r_displayrefresh "120"
set r_mapoverbrightbits "8"
set r_intensity "2"
set r_overBrightBits "4"
set r_picmip "3"
set r_gamma "3"
set r_picmip2 "4"
set r_lowMemTextureSize "0"
set r_uifullscreen "0"
set cl_maxpackets "100"
set cl_timenudge "-15"
set rate 25000
set snaps "40"
com_maxfps "72"
bind F1 vote yes
bind F2 vote no
bind F3 say_team "^0[^7Packs Recharging Please wait^0]"
bind F5 "echo ^7Pack echo ^2ON!;exec packechoon.cfg;echo ^7Pack echo ^2ON!;echo ^7Pack echo ^2ON!;echo ^7Pack echo ^2ON!"
bind F6 "echo ^7Pack echo ^1OFF!;exec packechooff.cfg;echo ^7Pack echo ^1OFF!;echo ^7Pack echo ^1OFF!;echo ^7Pack echo ^1OFF!"
bind F7 name graz
bind F8 name graz
bind F9 team red
bind F10 team blue
bind F11 screenshotjpeg
bind F12 team spectator
bind 0 "weaponbank 10"
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind z +salute
bind f vsay oops
bind g vsay_team cheer
bind h vsay hi
bind j vsay thanks
bind shift "+sprint"
bind kp_ins zoomin
bind - com_maxfps 72
bind backspace rcon cancelvote
bind k kill
seta cg_fov "105"
seta cg_deferPlayers "1"
seta cg_coronas "0"
seta cg_coronafardist "0"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cg_bobup "0"
seta cg_runroll "0"
seta cg_runpitch "0"
seta cg_lagometer "0"
seta cg_crosshairHealth "0"
seta cg_drawRewards "0"
seta cg_drawAttacker "0"
seta cg_drawAmmoWarning "0"
seta cg_drawIcons "1"
seta cg_draw3dIcons "1"
seta cg_draw2d "0"
seta cg_drawSnapshot "0"
seta cg_drawFPS "1"
seta cg_drawTimer "0"
seta cg_drawStatus "1"
seta cg_drawFrags "1"
seta cg_gibs "0"
seta cg_simpleitems "1"
seta cg_marktime "0"
seta cg_brassTime "0"
seta cg_shadows "0"
seta cg_drawGun "0"
seta cg_wolfparticles "0"
seta cg_bloodFlash "0"
seta com_blood "0"
seta com_hunkMegs "128"
seta s_mixahead "0.1"
seta cg_zoomstepsniper "4"
seta cg_zoomDefaultSniper "16"

bind INS "mp_playertype 0;mp_weapon 9;wait; exec soldier.cfg; say_team ^0[^7Soldier/venom^0]; sensitivity 4; echo ^7You Will Spawn With A ^5VENOM!"
bind HOME "mp_playertype 0;mp_weapon 8;wait; exec soldier.cfg; say_team ^0[^7Soldier/panzer^0]; sensitivity 4; echo ^7You Will Spawn With A ^5PANZER!"
bind PGUP "mp_playertype 0;mp_weapon 6;wait; exec sniper.cfg; say_team ^0[^7Soldier/sniper^0]; sensitivity 4; echo ^7You Will Spawn With A ^5SNIPER!"
bind DEL "mp_playertype 3;mp_weapon 4;wait; exec lieutenant.cfg"
bind END "mp_playertype 1;mp_weapon 4;wait; exec medic.cfg
bind PGDN "mp_playertype 2;mp_weapon 4;wait; exec engineer.cfg

set spall "setspawnpt 1; wait; say_team ^7Spawning Nearest to Axis.; play sound/misc/menu2; echo ^7You Will Spawn NEAR ^5AXIS!;set sptogg vstr spax"
set spax "setspawnpt 2; wait; say_team ^7Spawning Nearest to Allies.; play sound/misc/menu2; echo ^7You Will Spawn NEAR ^5ALLIES!;set sptogg vstr spall"
set sptogg "vstr spall"
bind x "vstr sptogg"

set cross1 "set cross vstr cross2; cg_drawCrosshair 5;cg_crosshairSize 50"
set cross2 "set cross vstr cross1; cg_drawCrosshair 1;cg_crosshairSize 40"
set cross "vstr cross1"
bind / "vstr cross"

seta screenshotclear "vstr screenshotready;wait 5;screenshotjpeg;vstr screenshotdone;wait 5;echo screenshot saved"
seta screenshotready "clear;cg_drawTeamOverlay 0;cg_teamchatsonly 1;cg_drawCrosshair -1;cg_drawFPS 0;cg_drawCompass 0;cg_teamchattime 0;cg_drawGun 0;cg_drawCrosshairNames 0;cg_drawicons 0;cg_hudalpha 0;cl_noprint 1;con_notifytime 0;cg_drawnotifytext 0;cg_drawstatus 0"
seta screenshotdone "cg_drawTeamOverlay 2;cg_teamchatsonly 0;cg_drawCrosshair 1;cg_drawCompass 1;cg_teamchattime 8000;cg_drawGun 1;cg_drawCrosshairNames 1;cg_drawicons 1;cg_hudalpha 1;cl_noprint 0;con_notifytime 7;cg_drawnotifytext 1;cg_drawstatus 1"
bind kp_rightarrow "vstr screenshotclear"

set demoon "g_syncronousclients 1;record;g_syncronousclients 0;echo ^2Recording demo.;set demotoggle vstr demooff"
set demooff "stoprecord;echo ^1Not ^1Recording demo.;set demotoggle vstr demoon"
set demotoggle "vstr demoon"
bind i "vstr demotoggle"

set 01name "name graz; set changename vstr 02name"
set 02name "name graz; set changename vstr 03name"
set 03name "name graz; set changename vstr 01name"
set changename "vstr 01name"
bind F4 "vstr changename"
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Graz
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Posts: 53
Joined: Fri Nov 01, 2002 1:07 am

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