cg_autoreload & cg_noammoautoswitch

Games such as RTCW, Call of Duty, Quake ect.

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cg_autoreload & cg_noammoautoswitch

Postby Zwilhandler » Thu Sep 09, 2004 6:16 pm

I want to make a bind/script to do this:

I'm shooting with thompson (for example). Then when arm-loader is empty but i've more bullets in my pocket, i would like to change automatically to luger (for example) without reloading thompson.

[i put cg_autoreload 0 to not allow thompson reloads when its empty.

cg_noammoautoswitch 0 do this when i've got no more bullets of thompson. I want to make the same but although i've got bullets in my pocket



Do you understand??? Can anyone help me??? thanks
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Postby Oxygen » Sun Sep 12, 2004 10:21 pm

+weaponslot 2 isnt it?
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Postby Zwilhandler » Sun Sep 12, 2004 10:29 pm

yes but i want the change to gun without pressing any key...
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Postby Oxygen » Sun Sep 12, 2004 10:52 pm

i dont know if that is possible, i dont know much about bind scripts

cant u just get it to monitor the event and when it fits changes to luger?
"Give a noobie a link and you help him for a day, teach a noobie to search and you help him for a lifetime"
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